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NFF - Features & Functions List
Please send comments to Mary Ann Siller.
For more informaiton about
the NFF
Guiding Principles
- Digital content must be complete (i.e., graphics & tables
should be included)
- Digital texts will be used and viewed interactively - students should be
able to access the digital materials in the same manner that non-print disabled
students access a print text
- The NFF should not produce barriers to "value added" features
- The NFF should accommodate all fields of study, including math, science
and foreign language
- It must be possible to drop in/link to other technologies (e.g., video
clips)
- The NFF should be sufficiently robust to be rendered into multiple formats
(digital book, Braille, etc.)
- One large file format that has teacher's edition, student edition, and
other forms as well - allow for multiple rendering alternatives
Text
Visual Representations
- Font should be scalable
- Flow should be scalable without losing ability to reference original text
points of references (page numbers, paragraphs)
- Text box access
- Ways to access tables and charts
Auditory Representations
- Set voice to read properly with TTS
- Auditory and visual materials should be synchronized
- Use of sound to distinguish items in a list
- Provide verbal emphasis - auditory bold
- Change of voice for change of speaker
- Abbreviations, acronyms, etc. must be spoken properly
Tactile Representations
- Easily translatable to Braille
- Support for character sets for foreign languages
- Logical representation of information to ensure that the meaning of the
text in the context of the visual cues is represented (e.g., fractions, mathematical
equations)
- Semantics of visual representation should be included in the content -
e.g., this is bold and is linked to a glossary
- Text box access
- Access to tables and charts
Cognitive Representations
- Tagging for "value added" options (e.g., sign language clips, convertible
text, highlighting, linking)
- Consider ESL LD issues such as dictionary supports that consider level
and selection of language (might be signed) - need to allow individual word
selection
Graphics
General
- Graphical material is important to learning, and includes: photos, images,
charts, flow charts, tables
- Break down flow chart into a linear stream
- Tables should be treated more as "cells" rather than graphics
- Access to graphics should not be restricted to tactile or text representations
- multiple alternative representations should be available
- Rules and standards for how tags are presented and how formatted for ALL
publishers
- Communication process with editors for content - to make sure that the
graphical representations are rendered as intended
- Representation should convey whatever information that is intended to be
provided through the graphics
- Multi-modal information - convey through synchronized audio, tactile, text
- Animations, alternate multimedia sources to provide access to the graphical
information - prototyping machine code
- Multiple layers (graduated types of information) with different descriptions
of the same graphic - side by side with student control
- Graphical information from the publishers should contain not just the graphic
but some additional information such as producer notes or long description
- Layers should include descriptions that can provide explanation of what
is happening in the picture
- Different descriptions/modes for different implementations of the file
format (Braille, large print, talking book, digital book, refreshable Braille)
- SMIL will allow for use of multiple representations
- Overlays to show successive layers of detail
- Markup languages exist, but tools do not - ways to take information and
repurpose it
- Format should preserve the intended viewing order of the images
- Tie graphics to the text (order/location)
- Mechanism to identify which elements of graphic are salient
- Ability to access text that appears in the graphic
- Remove the middle man as much as possible - closer to the source by people
with training
- Technology should assuage the "Extraneous Art" issue - the further away
move from the source, the more room for mistake
- Appropriate use of graphics - logical representation of the graphic - make
sure that the information conveys the point of the graphic
Visual Representations
- Graphics in color and black & white
- All graphics should be high contrast, preferably vector graphics, rather
than bitmap
- Need a PNG or JPG formatted image that can survive 10X magnification
(maybe TIF or SVG).
- Some prefer TIF for high resolution.
- Ability to drill down with SVG.
- Ability to change resolution, high contrast, colors to enable use of graphics
- Enlarging/simplifying - look at quality of photograph, color contrast
- Provide choice between scaled text alone or scaled text magnified image
- Color information - how to convey when the color is of pedagogical importance
(fill patterns)
Digitized photos
- Ability to integrate video clips and animation
- Graphics should have some link to the text
- Ability to freeze image in a location and flow text by it
- Mechanism to know that the graphic is present, and ability to jump to the
graphic, move it, transform
- Alt text
Auditory Representations
- Encode the semantics of the graphic
- Ways to identify which tags are superfluous (can remove them)
- Descriptions that can provide explanation of what is happening in the picture
- Mechanism to allow audio to be provided (captioning should also be provided)
- Visual cues need to be incorporated into the text
Tactile Representations
- Tactile images: three dimensional (topographical images - connect to machine
that could form three dimensional representation of image - refreshable)
- Layering of graphic to allow for simplification of the graphic for tactile
representation of critical elements
- Files should be in a format that can be disseminated to other devices to
display/print locally
- Tactile graphics coding should support a variety of methods for displaying
- Visual cues need to be incorporated into the text
- Differentiate between content graphics and navigational graphics
- Style - look and feel by brand - may be important to preserve the style
- Coding should allow for reviewing of tactile graphics in real time - format
should be sufficiently robust to be extensible
- Braille representations should include the data representing the bar chart
or graph
- Encode the semantics of the graphic
Cognitive Representations
- Embedding levels of skills
- Not only moving from graphic/photographic to text, but text to graphic/photographic
(flexibility, for students with cognitive disabilities)
- Layering, vector graphics - to be able to drill down to simplified version,
or to build complexity for a student to follow along
- Cognitive issues - graphic images in place of text
Layout/Navigation
Discussion introduction & framing statements by George Kerscher, Michael
Moodie and James Pritchett, of the ANSI/NISO Z39.86 Maintenance Committee: Review
of Z39.86 Document Navigation Features List from the Digital Talking Book Standards
Committee (see www.loc.gov/nls/niso/navigation.htm).
Global Navigation
General
- Tagging for headings, paragraphs, sidebars
- Books divided into levels (chapters, sections, page, etc.)
- May need summary and topic sentence tags added to DTD
- Distinguish logical, semantic, and visual presentation elements - be able
to cue to the correct places in a text
- Pedagogical identifier for elements (graphics, sidebars, charts, etc.)
- Order should be set up as should be read - linear presentation of information
- Books are currently used side-by-side with traditional print books - must
be an ability built into the file format to enable students to identify traditional
print page numbers in the digital text and jump to that location in the digital
text
- Points of reference consistent between digital and print materials
- Incorporating thumbnails - useful as a locator guide, to identify location
on a page, for students with reading difficulties (overview information)
- Ways to identify which tags are superfluous and remove them, e.g., to strip
out the graphics or the text
Visual Representations
- Way to read headings before digging into body of text
- Ability to alter linear sequences
- Auditory Representations
- Tactile Representations
- Format issues - directions to the reader in Braille
- Cognitive Representations
- Search for synonyms
- Search for items, whether or not they appear on the screen
Local Navigation
General
- Access to text alone is insufficient: format, tracking back to print text
must be built into the format
- Rules for content in the front (visual or auditory)
- Ability to do "look backs" to particular places in a text (both visual
and audio)
- Cut and paste ability (both visual and audio) for notetaking, doing student
exercises and class work
- Once reading, ability to read just topic sentences
- Form interactivity (workbooks, exercises at the end of the book - devise
ways to interpret the forms for use)
Visual Representations
- Ability to manipulate how much text is viewable at a time
- Flow should be scalable without losing ability to reference original text
points of references (page numbers, paragraphs) - ways to locate and access
particular pages, paragraphs as specified in the original text
- Bold could be glossary link, cognitive or navigation (must provided semantic
info for each instance)
- Ability to act on the text - with a highlight bar - and save for later
use
- Must be able to distinguish items from a list - noise
- Navigation between graphics and text versions
- Visual tracking for reading
- Cascading style sheets
Auditory Representations
- Ways to represent visual cues
- Ability to highlight text as it is being read
- Must be able to distinguish items from a list - noise
- Speed of tracking and reading should have flexibility
Tactile Representations
- Ways to represent visual cues, and capture the logical meaning of representations
and layout
- Cognitive Representations
- Use of dictionaries
- Text tagging that allows students to have the ability of word prediction
- Mark up word meaning for translation for both signing avatars and to other
languages
- Ability to extract meaning/context for children with cognitive disabilities
- Ability to scan the content prior to reading (if at all)
- Ability to highlight text as it's being read
- Cognitive overview of tex
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Last Revision:
February 10, 2003